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When bouncing on a tire or an enemy, you can bounce higher by timing your bounce. To rise quickly, hit and hold Up on the D. In the water stages, to descent faster than normal, press and hold Down on the D. This may sound like a glitch but it works! Your character will jump off the barrel but since you're holding Y, he will pick it off instantly. However, there is a way to get it even when it's rolling. TNT Barrels will still explode though.Ĭontrolling the Steel Barrel's direction and speed is impossible once it's rolling, and may require you to Jump out of it to cancel the ride, well that way, you won't be able to retrieve the steel barrel anymore unless you give chase and catch it. This should save the barrel from getting destroyed. You can put down a lifted barrel without throwing it. To do this, throw a Steel Barrel on a wall, it'll bounce back, then jump on top of it. This tactic is only limited to Steel Barrels, simply because, Steel Barrels are the only barrels that bounces off the wall. You can still do a long jump even when you're carrying an object. To jump across long ground gaps, do a long jump by Holding the D. You need to Hold Up on a rope to cling on it. While on the rope, you can move Upward or Downward with the Directional Pad. There is no limit to your bounces as long as there are objects to bounce on. If you're high enough, your weight will sometimes smash the ground and reveal a hidden item.Īfter bouncing on an enemy or tire, you can still bounce on another. You can also bounce on an enemy or a tire to elevate yourself. To do this, you need to be on a high ground, then from that position, jump towards the lower ground. Simply hold the barrel and use the barrel as a shield to bump an enemy. You can smash the barrel you're carrying to an enemy while holding it. Simply release the object you're carrying by releasing the Y button.
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You can still move around, and jump while carrying these items. To carry these objects, Move to an item and Hold Y. You would still be able to jump even while on air. To do an air jump, you must first do an Aerial Cartwheel/Roll Move, then follow it with a jump. This will enable you to suspend on the air for a brief period of time. This is a little tricky to pull, to do this you need to run on an edge and at a split second, when you're about to fall, do a Roll or Cartwheel move, and you would be able to perform a Cartwheel (for Diddy) and Roll (for Donkey) while on the air. It also applies on the GBA version, but the control defaults may be different. Note: This manual is for the SNES version of the game.
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